Neues Update für Borderlands 3 veröffentlicht

Weitere Verbesserungen & Anpassungen

News Michael Sosinka

Gearbox Software hat vor wenigen Stunden ein neues Update für "Borderlands 3" veröffentlicht, das weitere Verbesserungen und Balance-Anpassungen vornimmt (siehe Changelog).

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Stability

  • Addressed a reported issue where an infinite loop could occur when hitting the Guardian Rank experience ceiling

General Fixes and Improvements

  • The Hollow Point Guardian Rank skill no longer damages yourself or allies
  • Hollow Point Guardian Rank skill has been re-enabled
  • Addressed a reported issue where some players were unable to unlock the Ultimate Vault Hunter achievement on Xbox
  • Addressed a reported issue where mouse functionality may have been lost when hot joining a friend’s session on PC
  • Addressed a reported issue where some players’ inventory would not be saved in their bank

Vault Hunter Adjustments

FL4K

  • Rakk Attack! status effect chance as been increased to 100%.
  • Leave No Trace now has a re-trigger delay of 2 seconds
  • Barbaric Yawp stat bonus increased by 100%
  • Pets no longer push around player characters
  • “Touch Pet” prompt is now a lower priority and should no longer interfere with looting or vending machines

Moze

  • Means of Destruction now has a re-trigger delay of 2 seconds

Miscellaneous Changes

  • Adjusted the balance of Gigamind, Katagawa Ball, and Billy the Anointed
  • Bloated Rakks no longer spawn so many Rakklesnakes
  • Adjusted the cooldown values when they are displayed for Zane’s skills
  • Amara’s Glamour will now turn enemies on each other, as described in the Action Skill
  • Modified the loot spawn for Sera of Supremacy
  • Spiderant Emperors occasionally wouldn’t drill back out of the ground, which created a potential progression blocker in the Proving Ground of Survival; we have adjusted this and the issue has been addressed
  • Resolved an issue that could have prevented enemies from spawning while in Devil’s Razor
  • Lavender Crawly’s physics were adjusted to prevent them exiting the world like a popped balloon
  • Further safe guarded Apollo from being launched out of world as well
  • The Rampager will no longer enter an idle at state at inappropriate times
  • Saurian Slingers attacks were addressed
  • Guardians now use all their attacks in Playthrough 2
  • Guardian Wraiths now reliably use all their ranged attacks
  • NPCs in the Slaughter maps were reported to sometimes attempt to automatically revive players in the arena. Going forward they will no longer attempt to revive players
  • Minimized the glow effect when opening Eridian ammo chests, can more easily see the ammo inside when opened

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