Hello Games hat für die PC-Version von "No Man's Sky" ein neues Update veröffentlicht, das eine Vulkan-API-Unterstützung enthält. Das soll zu einem Performance-Boost führen, vor allem wenn man eine AMD-Grafikkarte hat. Im Changelog stehen die weiteren Details.
PC-Update für No Man's Sky
- OpenGL has been replaced by Vulkan. Many players, particularly players with AMD graphics cards, should see a performance improvement
- Revised HDR support, updated output curve in line with advances in HDR calibration
- Adaptive and Triple-Buffered V-Sync are now selectable from Graphics Settings
- Players with more than one GPU can now select which is used from Graphics Settings
- Changing the following settings no longer require restarting:
- Window Mode
- Resolution
- V-Sync
- Shadow Detail
- Reflection Quality
- The ‘LOADING SHADERS’ load step has been removed, improving the loading experience.
- Crash data is gathered via Steam to help us track down and fix issues.